The game initially starts off with a fetch quest, but about thirty minutes into it, things change, and it really comes into its own. You also need to manually save your game, as there are no checkpoints. For example, tapping directly in the brackets of a key wouldn’t always register me picking it up. I found that hit detection was off somewhat, both with shooting enemies and using objects. Tapping the center of the screen interacts with the world, while tapping elsewhere will fire your tracer gun. Indigo Lake uses a basic first-person control system, where the left side of the screen controls movement, and right side controls direction. Some of the puzzles require some backtracking, which again might not always be what your first instinct might be. You have an objectives screen, but it isn’t very detailed, which is a good and bad thing good because it leaves it up to you to figure out where to go and what to do, but bad because the next subsequent action isn’t always obvious. Some of them are challenging, but none of them require you to search for a walkthrough or guide. There are puzzles to solve during your exploration as well. The game definitely lives up to its psychological horror description. I can’t give examples without spoiling parts of the game, but rest assured there are some scary scenes throughout. For example, instead of coming to an open field and just not being able to traverse further, you’ll come to a mountain range that extends over the lake clearly, you can’t cross this.Īs you wander around, you’ll come across various story notes which help to explain things, as well as some scary set pieces. You can drive pretty much everywhere, and while the game world does have boundaries, they’re not obvious, and fit in well. Within the first minute of docking, you’ll come across a jeep, which is yours for the taking, and you’ll soon find out why Indigo Lake is very open-ended and free roaming. There is limited voice acting throughout, which is a good thing it sounds kind of forced and isn’t all that good. From ambient noises to shuffling noises, to the spectral noises to the odd cry of a baby that seems to pursue you now and then, you’ll really feel like you’re here in this town, wondering what has happened. Sound design is just as detailed as the graphics, helping to draw you in further. Lighting effects are great, which you’ll get to enjoy throughout the course of the game, thanks to your ever trusty flashlight. Leaves fall downward, trees rustle, buildings and environments are very well detailed. They are terrific, and really draws you into the creepy atmosphere surrounding everything. One of the first things you’ll notice, despite the small size of the download, are the graphics. Upon picking up your first item, which serves as an introduction to why you’re here and some slight back story, the boat pulls alongside a dock, and your adventure begins. It starts off simply enough, you sitting on a boat in the middle of a lake. Or, evil things will happen and you’ll wind up going crazy and then committing suicide, which is apparently what’s happened to the majority of the residents in Indigo Lake ($1.99), a superb first-person survival horror game by ThreeCubes. One day, when you’re older, you might think it’d be nice to retire to a small, sleepy town, and live out the remainder of your life happy, surrounded by the rustling of trees and the rushing of water.
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